Blackwood
A free-roam co-op VR medieval shooter. Four knights defend their village from the evil that has fallen upon the land.
The project
Blackwood is a location-based co-op VR experience built for free-roam arenas. Players wear knight armor and weapons, move freely in physical space, and defend their hometown — also called Blackwood — across a series of escalating encounters with the forces overrunning the kingdom.
My contribution
As project lead, my responsibility was bringing Blackwood to a good end. I laid out the development timeline, scoped tasks across the team, and coordinated the milestones — but I also stayed in the codebase, implementing core features myself.
Specifically, I built the AI behaviour systems for the enemy waves, the leaderboard infrastructure, the narrative and dialogue triggers, and a significant portion of the gameplay loop.